COMP 4555 – Games Development
(3 credits) 3 hours lecture, 1 hour tutorial
This course focuses on the design and implementation of interactive computer games. It emphasizes the algorithms and data structures required to create real time computer graphics, animation, sound, and network communication. In the technical segment, the course uses a variety of development tools in conjunction with a modern 3-D game engine.
Prerequisite: Computer Science 3504 or 3512 or 3551 with a minimum grade of C-.